Maps

Maps and geo maps configured via Macula Console can be viewed in Macula Monitor: simply drag and drop them from the resources list on the left to any viewport or use drag and drop to load them in the main application window in live or playback mode. Maps fill the viewports just like channels but, unlike channels, they do not have any footage or overlay controls. One map can be opened in one viewport or in many simultaneously.

Maps inside viewports can be digitally zoomed IN and OUT with the mouse wheel and moved around using the left mouse button (click and drag to move). Double-click inside any viewport with a map to switch to single camera view, then click again to return to the layout view. Zoom level is preserved when you save the layout with the target map. The same applies to geo maps, except when a geo map has been locked via Macula Console: in this case, you will only see one section of the geographical map, without an option to move or zoom it.

Both maps and geo maps contain interactive (clickable) contents. These may be channel markers, as well as other items (described below). You can specify the desired interaction mode via application settings, choosing between single and double click (you will find these under main app menu > Edit > Settings > Usability).

Channel markers produce live video preview when you hover your mouse cursor over them. Double-click the channel marker to open the target channel in the first available viewport (either empty or unlocked), or drag and drop to place the video in an arbitrary viewport. This functionality is not available in the playback mode.

In the archive playback mode, the map will only reflect markers for the channels that are currently present in the layout. When a map is maximized (double-clicked to enlarge in a single viewport), all markers will still be present but playback will be unavailable because there is no video on the screen. Current playback will be paused. Return to the multi-viewport view by double-clicking the map again to resume playback.

Channel Popup

Any channel shown on a map can be loaded in Macula Monitor with a simple double-click (or single click, if you have change the setting). In order to pop up a single channel from the map:

  • hover your mouse over the desired device on the map until it becomes highlighted with a pink circle

  • double-click the target device in order to map it automatically on the first non-locked viewport within the current layout

  • change the viewport, drag and drop your desired channel by its title onto to viewport of your choice

  • if the device stream is already present on the layout, it will blink with a greenish yellow frame

Channel/map popup must be enabled for the target application window in the advanced window settings. You can reach them by clicking the multidisplay setup button in the upper right corner.

Markers for the mobile app channels have another interactive feature. They move along the map when the mobile app is streaming video to the server (GPS data must be enabled in the app and in the map settings). When the streaming stops, such markers will return to their default position. These can be clicked for popup, just as regular channels.

Layout Popup

To pop up a layout consisting of several items (channels and/or maps):

  • with your right mouse button, draw a rectangle over the channels you want to see: click > hold to draw > release when ready

  • a layout containing all selected channels and maps will be formed automatically

  • the layout will pop up on the first workstation display that has layout popup enabled

Make sure to enable layout popup in the window settings for this feature to work. If none of the displays have layout popup enabled in the window properties, nothing will happen.

Other Interactive Markers

Depending on the server configuration, maps can also contain other types of interactive contents.

User button markers placed on a map can be double-clicked to trigger the associated action. The marker will blink indicating that the action is being executed. This action is similar to clicking a user button in the resource panel.

Links to other maps will lead you to the target map within the same viewport. If included into the selection for layout popup, as described above, map markers will add the target maps to the layout contents.

Links to shared layouts can be either double-clicked or selected with the right-click selection (one at a time). Selecting multiple layouts similarly to channels will do nothing; selecting a layout link together with channel markers will give priority to channels (layouts will be ignored).

Each door marker will reflect the current door status according to the settings defined in the map configuration. Also, every door marker can be left-clicked to bring up a drop-down menu with associated door actions, these being: lock the door, unlock the door and temporarily unlock the door.

Other Non-Interactive Markers

Some of the map overlays are purely informative.

Indicators reflect the current state of the server-side indicator objects. Their value may change based on server events, such as I/O, detector status changes etc.

You can also attach Indicators to the Polygon markings inside the Macula console, which will change marking color according to the Indicator state.

Last updated